Changelog · November 3, 2026
Developer update: class fixes, dungeon rework, flying rules and stability
Live · November 3, 2026 tested on the PTR from October 25, 2026 171 changes
The Conquest of Azeroth developers' updates from October 21 to October 24, merged with Void Harbor's own changes. Highlights: fixes for nearly every custom class, monster magic resistance, new flying rules, a reworked Sunken Temple, Mythic+ and Dungeon Finder fixes, Vanity Store repricing, and several crash fixes.
Classes
All classes · Bloodmage · Chronomancer · Cultist · Fleshwarden · Guardian · Hunter · Knight of Xoroth · Mercenary · Necromancer · Primalist (Wildwalker) · Pyromancer · Ranger · Reaper · Runemaster · Starcaller · Stormbringer · Sun Cleric · Templar · Tinker · Venomancer · Warlock · Witch Hunter
All classes
- FixedSwitching specialization no longer reverts the talent window, and action bars are no longer lost at login after a specialization change.
- FixedSaving your first specialization keeps the free abilities that come with it (for example Dawnsear with Piety, Warbringer with War) instead of resetting your talents.
- ChangedClass trainers now require Rank 1 of an ability before they teach Rank 2, for eleven abilities that skipped this check.
- FixedCustom-class pets now show their pet action bar.
- FixedWindfury Weapon enchant now procs its extra attacks.
- FixedHealing Rain heals through its whole area effect.
- FixedWhispers of the Old Gods now procs from Shadow Word: Pain.
- FixedFlay Corpse turns the corpse into a pile of flesh.
Bloodmage
- FixedTaldaram's Torment Rank 1 now generates Rage on each tick (only Ranks 2–8 did before).
Chronomancer
- FixedTemporal Resilience now applies Temporally Warped to enemies that strike you.
Cultist
- FixedTentacle of C'Thun is summoned at full Old God tentacle size, picks its targets correctly and shows its plate.
- FixedTentacle of Y'Shaarj is summoned at full Old God tentacle size.
- FixedHerald of the Depths transforms straight to its final size instead of shrinking first.
- FixedPresence of N'Zoth now grows its tentacle out of the Cultist's back instead of spawning a tentacle on the ground.
Fleshwarden
- FixedUnleash Pestilence now spreads your active Pestilence to nearby enemies.
Guardian
- FixedShieldlord's Strength adds its Stamina-based damage to Heavy Blow, Hammer of Kings and Hammer of the Law.
- FixedFootman's Call now adds its flat damage (15 plus a share of block value) to Pulverize, and to nothing else.
- FixedParagon Smash replaces Heavy Blow and stays castable at ten Paragon stacks.
- ChangedShield of Denial is now a physical ability and can be used while silenced.
- ChangedStandard of Recovery now scales from Strength.
- FixedWith Honor now works as described: it trades 25% of Ram's critical strike chance for its cooldown.
- RemovedGuardians no longer learn the Wands proficiency (they have no Shoot ability). Existing Guardians lose it at their next login or level-up.
- FixedThe formation action bar refreshes correctly at login.
Hunter
- FixedAuto Shot fires with a bow when the arrows are in your bags.
Knight of Xoroth
- FixedGrotesque removes Seeking Flame's cooldown in Hellfire Form without clearing it afterwards.
- FixedThe Hellfire Bellows talent now replaces Flames of Xoroth.
- FixedBulwark of Xoroth applies Torn Flesh from every rank of Shieldgore.
- FixedShieldgore stays on the action bar after relogging (Defiance).
Mercenary
- ChangedMercenaries can attack members of their own faction.
Necromancer
- FixedGraveyard no longer starts Sacrifice Undead's cooldown.
Primalist (Wildwalker)
- FixedYour tamed animal spirit now shows the Animal Spirit visual.
Pyromancer
- FixedPyroclastic Flow's refresh tooltip is corrected.
Ranger
- ChangedRanger Skinning no longer takes up a primary profession slot.
Reaper
- FixedThe End Is Near now summons a spectral copy of the Reaper that fights your target.
- FixedDreadwake now hits enemies in its full cone (up to about 29° to either side of your facing).
- ChangedReaper Rites: each Reaper can keep only one Rite on a target (a new Rite replaces your previous one), and a target holds only one Rite of each stat; the stronger one stays.
- NewFlat hit bonuses such as Dark Soldier (+3% / +6% hit) now show on the character panel. New player command: .hitchance shows your melee, ranged and spell hit chance.
Runemaster
- FixedFrost Tattoos now slow attackers at every rank.
Starcaller
- FixedElune's Cradle places its visible healing area around the enemy, and its duration is corrected.
- FixedLunar Cascade marks allies that Moonflow critically heals, even when they are at full health.
- FixedNightborne Armaments' buff stays off above 35% health and stays on steadily below it.
- FixedAspect buff and Stellar Convergence tooltips are corrected.
Stormbringer
- ChangedAether Current keeps feather fall and water walking but no longer makes you hover.
Sun Cleric
- FixedGuiding Glow now adds its Dawn charges.
- FixedHegemony and Gateway to Heaven no longer start Radiance's cooldown.
- FixedGlorious Execution always returns mana, based on the damage you actually deal.
- FixedSolar Concord is now usable in Sunrise or Sunset stance (it was always greyed out).
- FixedSun Clerics have their base Parry chance before learning Divine Right (the panel showed 0%).
- FixedHorusath Blast applies its debuff to every enemy in front of you.
Templar
- ChangedSacred Swing: now generates 2.25× threat from its damage (the same multiplier as Revenge), matching its "High Threat" description; before, it generated normal 1.0× threat.
- FixedSacred Swing can be used only once after each avoided attack.
- FixedTestament of Hope's copies now look, stand and fight like the Templar, and each one cuts your damage taken by 10%.
- FixedDivine Strikes now puts its debuff on the enemy Scourgebane hits.
Tinker
- FixedBlast Mine explodes when an enemy touches it.
- FixedRocket Boots launches you forward again while moving, instead of a one-second speed boost.
- FixedMachine Synergy's buff shows its real values (it displayed a huge damage number and 0% haste).
- FixedPet abilities from Tinker builds now work in macros.
Venomancer
- FixedRotpriest doubles the 150% spell critical damage of Mycosis, Venom Bolt and Serpent's Fang, so their crits hit for 3.0× base damage.
- FixedSpindlebind now webs enemies behind you, not in front.
- FixedFury of Anub'Rekhan raises maximum Energy in Spider Form and maximum Rage in Beetle Form.
- FixedWeaver Form keeps Protraction's longer Spore and Wilt durations and only speeds up their ticks.
- FixedTome of Ahn'kahet is no longer used up by costless spells; only a spell with a cost spends it.
- FixedWeakening Venom and Nullifying Venom no longer stack; recasting refreshes them.
- FixedSkitter's cooldown starts only after its third use.
- FixedA level-12 Venomancer can spend all its class and Stalking talent points.
Warlock
- FixedDemon Claws strikes twice even with a single weapon.
Witch Hunter
- FixedDarkflock channels for its full 8 seconds, keeps channeling while you move, and stops when you cast another ability.
- FixedDeadeye's ranged auto attacks now generate Rage based on the damage dealt.
- FixedSecret of Raven Hill variants consume Dawn Knight the same way Dawn Blade does.
- FixedShadowhound shows the right model and incarnations.
- FixedTrap Launcher swaps traps without filling chat with learn/unlearn messages.
- ChangedHoundmaster's Whistle no longer works on a dead Shadowhound; bring it back with Call From The Shadows.
- FixedGreater Knight's Edict buffs players but not the Shadowhound.
- NewWitch Hunters can use one-handed maces.
Combat & Rules
Combat
- NewMonster magic resistance: monsters now resist spells like on official Conquest of Azeroth. They have 1 resistance per level in every magic school (including Holy), which causes partial resists on direct hits and damage-over-time ticks, reduced by spell penetration. Resistance can reduce damage by at most 75%. Damaging spells no longer fully resist; crowd-control spells still can.
- ChangedCreatures on the classic continents are capped at level 63.
- FixedExperience bonus auras now only boost kill XP when they are meant to.
- FixedResurrecting at the closest town or city no longer gives Resurrection Sickness.
Cross-faction
- NewYou can now trade and send mail across factions.
Characters
- NewCharacter names containing profanity or slurs are blocked, including leet-speak and repeated-letter spellings.
- FixedRight-click auto-equip prefers the off-hand when you dual-wield two-handed weapons.
Mounts & Riding
Flying
- ChangedFlying mounts fly only in Outland (with Expert Riding or better) and in Northrend (once you know Cold Weather Flying). Every mount, including Ascension mounts such as Ash'adar, stays on the ground everywhere else, and leaving a flying area dismounts you.
- ChangedSwift Flight Form only works in flying areas.
Riding
- ChangedRiding trainers teach Novice Riding to every race of their faction, so you can train near whatever zone you started in.
- FixedGarion Hunter (Goldshire), Hank Dullahan (Sentinel Hill) and Gorn Axefist (Durotar) offer and accept Path to Ascension: Novice Rider, which can be started from the Path to Ascension book again. The quest is now offered from level 5.
- FixedRelocated Blood Elves (Brill) and Draenei (Darnassus) can buy their starter mounts without Exalted reputation.
- NewPol Hunter, the Traveling Mount Merchant, is back in the Goldshire stable, selling the White Stallion and Palomino bridles.
- FixedJournal and buff tooltips are cleaned up for all 4,173 mount spells.
- FixedMangy Nightsaber has its neutral faction back.
Dungeons & Raids
Sunken Temple · Blackrock Depths · Stormwind Stockade · Stratholme · Other dungeons · Raids · Road to De Other Side
Sunken Temple
- ChangedPlays like Ascension's shorter run to the Shade of Eranikus: the Hakkar Worship Altar starts the Avatar of Hakkar fight without an Egg of Hakkar or Hakkari Blood (each Hakkari Bloodkeeper that dies puts out an Eternal Flame); Jammal'an's barrier opens when the Avatar dies; the hallway before the Dungeon Finder start is clear; Dungeon Finder groups start near the Sanctum; Eranikus wakes once the other bosses are defeated.
Blackrock Depths
- NewThe Ring of Law bosses have their own Heroic and Mythic versions.
- ChangedThe Seven now have 100,000 health each on Mythic (lowered).
- FixedThe Chest of the Seven only appears after the Seven are defeated.
Stormwind Stockade
- FixedHeroic Dextren Ward, Hamhock, Targorr and Bazil each leave a Heroic dungeon item.
Stratholme
- FixedConquest bosses respawn after 24 hours like the original bosses; Hearthsinger Forresten no longer respawns five minutes after death.
Other dungeons
- FixedScorn drops his own Heroic and Mythic items.
- FixedDungeon Spoils give items within two levels of the opener, and open even below the lowest item level in the pool.
- FixedThe Headless Horseman, his head and his pumpkins are level 63.
Raids
- FixedClassic raids spawn their creatures on every difficulty again.
- FixedDungeon Finder raids now complete when the final boss dies (raid encounter lists were broken).
- FixedZul'Gurub: Hakkar's Blood Siphon drains every 2 seconds for its full 20 seconds.
- FixedAhn'Qiraj: the Twin Emperors' Bond heals each emperor 1% per second, once.
- FixedSunwell Plateau: M'uru summons Entropius for phase two.
- FixedTempest Keep: Al'ar's Berserk no longer fires after her death.
- FixedGruul's Lair: Shatter works again, so Stoned no longer always lasts its full 10 seconds.
- FixedBlack Temple: Naj'entus Spine can be hurled again.
Road to De Other Side
- NewThis dungeon has been rebuilt (Muzah, Drak'math and the Chimeric Embryo, with trash, loot, quests and Heroic/Mythic modes, scaling for levels 15–59), but it is closed to players for now.
Mythic+ & Dungeon Finder
Mythic+
- ChangedA running keystone is bricked when any member leaves the group or the group disbands: the timer stops, nothing is paid, and the owner keeps the key at its starting level.
- ChangedA run that finishes out of time gives no cache.
- FixedA timed run records the level as every member's highest completed level.
- FixedStarting a key no longer pops the socket window for the whole group, and everyone gets Mythic+ Preparation protection during the countdown.
- FixedPicking up a Mythical Boon buffs every player within 50 yards in line of sight.
- ChangedMythical Caches and Mythic Keystones keep counting down while you are logged off.
- FixedRare wing bosses stay dead for the rest of the run.
- FixedEdrim Skysong buys normal and Mythic Dungeon items for gold.
Dungeon Finder
- ChangedRandom Classic Heroic and Mythic stay listed for under-geared level 60 players; the gear requirement is still checked when you join.
- FixedBlackrock Depths – Prison completes on the Ring of Law.
World & Zones
Elwynn Forest & Goldshire · Dun Morogh & Ironforge · Durotar, Orgrimmar & The Barrens · Other zones · Worldforged gear
Elwynn Forest & Goldshire
- FixedDanael Goret is moved out of the stairwell, and the Heavy Iron Pan is back in the Goldshire inn.
- FixedThe Fargodeep Mine map marker points at Fargodeep again.
- FixedOne Worldforged Shadewell Stabber pickup at Shadewell Spring (duplicates removed).
- FixedNorthshire class-chain spawns are restored (Gerald is back).
Dun Morogh & Ironforge
- FixedThe Crash Site Proximity Bomb minefield is restored along the quest routes (nine bombs, respawning every 3 minutes).
- FixedWilder Thistlenettle stands on the Dwarven District walkway.
Durotar, Orgrimmar & The Barrens
- FixedThe Crossroads command board, a Travel Sack and the Orgrimmar transporter are moved to their in-game positions.
- FixedRivenruin Myrmidons and Sorceresses drop loot.
Other zones
- FixedMulgore: the Worldforged Grimtotem Bow sits on the ground at Three Totems and can be picked up.
- FixedJadefire Bone Hatchet is embedded in its post again.
- FixedThe Gaping Chasm is linked to the Tanaris graveyards.
- FixedThe Windswept Guardtower trapdoor takes you down to Arathel's camp.
- FixedBlackrock Catapults disappear when destroyed.
- FixedPale Reach beasts can be skinned.
- NewBrill has a trainer for every Conquest class.
Worldforged gear
- FixedWorldforged gear pickups now stand only at their recorded spots: misplaced copies removed, a lone misplaced one moved, a missing one added. (Three Valley of Trials pickups that Void Harbor had already repositioned are unchanged.)
Quests
New questline
- NewGoblin Salvage Project (Stranglethorn Vale, levels 30–60): a five-step questline from the Rebel Camp or Grom'gol that rewards Lootbot 3000. It replaces buying Lootbot 3000 in the Ethereal Bazaar.
Quest fixes
- FixedDiscover Rolf's Fate now scales with your level like the rest of Elwynn Forest (it was stuck at level 20 and its rewards).
- FixedDire Drought (Durotar): the empty pitcher is used up and the peons work.
- FixedThe Doctor Is In! credits every rank of Loa's Brew.
- FixedDefias Trainees show their quest items in the tooltip.
- FixedVerog the Dervish's kill credit radius is wider.
- FixedBelorite bushes summon one sprite per spawn that attacks the picker.
- FixedPale Reach: Ealdmaine Caverns and Cresthairn quest fixes (Duel Flag, disguise corpse, clues counting once, The Price On A Head offer).
- FixedAliscar's lesson no longer teleports you back after you leave Stay a While early.
Wondrous Wisdomball
- FixedOffers the full quest lists inside Zul'Farrak and Uldaman.
- RemovedNo longer offers talk-to and delivery quests that would be complete instantly (for example In Search of Thaelrid); take them from their quest givers.
Items & Loot
Items
- FixedThe Heirloom Weapon Token opens its store: 23 heirloom weapons and shields for one token each.
- FixedClass Bundles open when used.
- FixedEnchantment consumables have their level requirements back.
- FixedThe Fel Enchanted Warchest gives its rewards.
- Changed150 Worldforged weapons and armor pieces can be disenchanted.
- FixedEquipped Gear Loot never drops placeholder items.
- FixedMythical tier set volleys hit only enemies in combat.
- FixedThe Battered Axe is a two-handed axe.
- FixedJar of Spiders summons its Angry Spiders.
Vanity Store & Ethereal Bazaar
Prices
- ChangedThe Vanity Store now uses fixed Bazaar Token prices per category (weapons, armor, transmog sets by piece count, pets, mounts, wings, backpacks, visuals, auras, utility items).
- ChangedTiraxis' heirlooms: Heirloom Caches 1,500, Experience Heirloom Caches 1,800, one-handed weapons 1,300, two-handed weapons 2,500, ranged weapons and relics 1,000 Bazaar Tokens.
- ChangedVanity Store and convenience prices retuned.
Removed from sale
- Removed208 mounts are no longer sold in the Vanity Store (removed and PvP mounts stay unbuyable).
- RemovedFelforged Tome: Apprentice Riding and Felforged Tome: Journeyman Riding.
- RemovedLootbot 3000 (now a quest reward), toys, Manastorm items, account unlocks, personal banks, Recruit-A-Friend rewards, the Ethereal Tool Dispenser Crate, 75 Stones of Retreat, the Loot-Transfigurator, and the Lost Toy and Lost Convenience Caches.
Vanity items
- ChangedAura of Experience, Potion of Experience and vanity heirlooms need a level 60 character on the realm. Aura of Experience ends at the Recruit-A-Friend level cap.
- ChangedVanity items now enforce their tooltip rules: Swift Flight Form only in flying areas; Lootbot 3000 and the Kleptomanic Demon not in raids; Reconfigurators only on continents and in battlegrounds; Banner of Recruitment for Guild Masters and Officers; Gnomish Portable Transpolyporter not for High-Risk players; Stick on a Carrot gives no bonus above level 70.
- FixedSigil collection companions can be summoned and have names; broken ones are no longer granted.
- FixedThe travel permit menu has icons, is granted at login and is used up on use.
Professions
Professions
- ChangedSmelting no longer gives profession XP (the ore already gave Mining XP). Other profession XP is unchanged on Void Harbor.
- FixedTrainers and the Book of Artisans no longer offer a new profession when you have no free profession slot.
Manastorm
Manastorm
- ChangedEndgame caches are limited to 5 per week, and group entry rules are tightened.
- FixedHearty Hearts land on the ground.
Server & Stability
Stability
- FixedThree world server crashes found in the developers' production crash reports are fixed (Stormbringer Static, mail delivery, resetting an offline character's spells).
- FixedCrashes and faults found in a 12-hour bot stress test are fixed.
- FixedFixed a freeze where the server could hang with many players hitting the same creature (Mystic Enchants).
Commands
- New.hitchance (all players) shows your hit chance from rating and from auras.